Microsoft has given us some more information about their upcoming Virtual Reality headsets! Most notably, we now have the concrete starting price, as well as the recommended specs for the Microsoft VR headsets. Spoiler alert: They’re surprisingly low.
Microsoft VR will start at $299. Compared to offerings from Oculus, HTC, and even the PSVR headsets, this is a significant undercut. We do not know what compromises may be made to get to the sub-$300 price range, but it should be interesting to see what that package will provide.
In addition, we now have a basic idea of what the minimum specs are for Microsoft VR:
- Windows 10 Operating System
- 4GB of RAM
- USB 3.0 Port
- Graphics Card with DirectX 12 Support
- Quad-Core Processor, OR Dual-Core Processor with Hyperthreading
Looking at the specs, I believe that there may be some concerns in regards to the Sim Racing world. With the “Graphics Card with DX12 Support” requirement, that brings the question: “Will Microsoft VR only work with DirectX 12?”. If so, that means it could alienate titles such as iRacing, Project CARS, and Assetto Corsa, which run on DX11. It could also alienate users sticking with Windows 7 or 8(.1).
One thing that is also mentioned is that the headset should have compatibility with the Xbox Scorpio. The higher-horsepower Xbox One will likely be a great platform for those wanting to play games like Forza with Virtual Reality.
All things considered, Microsoft VR is an interesting move, and I’m looking forward to seeing what comes out of it. More information on Microsoft’s VR efforts will be coming as soon as December 4th-5th, with the Windows Hardware Engineering Community event in China!
Microsoft VR is slated for release in Spring of 2017, alongside the Windows 10 Creators Update. How do you think Microsoft VR will stack up compared to other headsets, such as the Oculus Rift and HTC Vive? Let us know in the comments!