The Oculus Rift is one of the most eagerly anticipated gaming peripherals in recent memory, and has ushered in a new era of head-mounted Virtual Reality displays, such as the HTC Vive, and Playstation’s Project Morpheus. Now, at the E3 conference in Southern California, Oculus has shown us more information about the Consumer Version of the Oculus Rift headset.
The E3 announcement was relatively light on specs for the Rift, but I have a feeling it will be quite similar to the Crescent Bay Prototype. The headset will feature a higher resolution screen than the DK2 (rumors are saying it will be a 2,560×1,440 display (1,280×1,440 per eye). The CV1 of the Oculus Rift will also feature removable headphones on the unit, as rumored as well.
And now, onto the stuff that we didn’t see coming. Oculus Touch will allow you to add motion controls to the Oculus Rift experience. While it isn’t exactly applicable to the sim racing world, it is nice to see it for other games. For those of you looking for a more traditional experience with the Oculus Rift, the headset will ship with an Xbox One controller.
Oculus has also announced that they are partnering with Microsoft, to help make the Rift compatible with Xbox One titles that can be cross-played on Windows 10! I’m not sure how I feel about this though. It seems like the games are “limited” to playing in a virtual theater, which doesn’t exactly encompass the virtual reality experience.
The Oculus Rift CV1 will be released Q1 2016, for a still-undisclosed price. What are your thoughts on the latest news coming from E3? Let us know in the comments!