The Oculus Rift Virtual Reality Headset is one of the examples of a Kickstarter project taking the world by storm. The VR headset also poses some great application to Sim Racing, as seen in videos from GamerMuscle and others. First sold as a Developer Kit in 2012 and the “DK2” in 2014, the community has been eagerly awaiting the release of the “Consumer Version 1 (CV1)”. Now, we have an official release timeframe for the Oculus Rift CV1. The headset is slated for release Q1 of 2016.
Not much is known about what will be featured in the Oculus Rift CV1, but we may be able to get an idea, based on the last prototype, dubbed “Crescent Bay”. The Crescent Bay headset featured a resolution of 2,560×1440, which would be 1,230×1440 per eye. That would be a solid step up above the DK2, which was 1920×1080 (or 960×1080 per eye).
Another interesting part on the CV1 images is that there is no cord. However, I would wager that it would be unlikely that the CV1 will be wireless. I’d think it would be more likely that you would be able to use your own cord with the headset.
Headphones will also be implemented in the headset, but it appears that they could be removable, if they are similar to the Crescent Bay’s system.
Next week, more details will be revealed about the Oculus Rift CV1 next week on the Oculus Blog. I will also write a follow-up post when more news comes, so stay tuned.
Also, I will likely be getting my hands on an Oculus Rift DK2 in the near future, so I will try to bring you some videos of that.
What are your thoughts on the upcoming Oculus Rift CV1? Are you looking to get one once it’s released? Let us know in the comments!