Kunos Simulazioni Lays Out 2017 Plans

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Kunos Simulazioni has released their latest blog update, featuring the plans for content and features for Assetto Corsa in 2017!

To kick things off, Kunos is planning on bringing the console version of Assetto Corsa closer to the PC version. In the PC version, we have finally received the custom championship functionality to the sim, and that should be making its way to the console side. Likewise, custom lobbies will be coming to the console version in 2017, which is an eagerly awaited feature.

2560The Porsche Pack III DLC is coming to the console version of Assetto Corsa early next year, as well as a new surprise! Kunos will be bringing a fictional circuit to the sim, as the result of a collaboration with Sparco and Nvidia. The mindset of this course is “What would the ‘ideal’ racing circuit be? The result is this mysterious circuit, set in Scotland.

In addition, Kunos mentioned that Mazda Raceway Laguna Seca will be coming to Assetto Corsa in early 2017. The track’s development took longer than anticipated, so the track has missed the 2016 launch date. However, it should be coming fairly soon, so keep your eyes out.

Another batch of free content will be coming to the sim as well, including some free cars:

  • Mazda Miata NA
  • Mazda 787B
  • Maserati Quattroporte
  • Audi TT

This will be a decent group of cars coming to the sim. I’m curious if the 787B is the same car that was developed by Patrik Sander, but regardless, it should be a great addition to the classic Group C Field!

Following the Porsche Packs, Assetto Corsa will see a “British Pack”, which will bring more cars from McLaren, Lotus, and “maybe, something more”. After that, there will be a pack commemorating the 70th anniversary of Ferrari. There will be a vote for your favorite Ferrari models, which will be featured in the pack.

Next up, is a great behind-the-scenes development: Kunos Simulazioni is expanding to a second facility! The new facility will be located near Vallelunga, but will feature dedicated areas for Virtual Reality, Testing, Multiplayer, and R&D. It sounds like this will be a more “conventional” studio, which will be able to see more development.

For more information, check out the full blog post. Are you excited for the new developments for Assetto Corsa? Let us know!